Friday, May 10, 2013

Creative Component

I've practiced a little the level editor in Knytt Stories. I've mentioned before that there are online tutorials for its use, but I also decided to look at some of the other user generated content for comparison. In particular, content that seemed to have some key criticisms was especially useful. In the linked video, I noted that some of the risks in level creation might be setting the level up in such a way as to seem tedious. I thought about the risks there, and determined that it was less of a concern for a small level such as I was trying to make. I also took time tinkering with the software to see how the functions worked, which aspects were likely to cause problems, and how to test the level before exhibiting it.

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